A smooth model of Boy's surface using simple pieces
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A smooth model of Boy's surface using simple pieces
Most meshes are built with ad hoc C++ programs and/or using Blender. The scene is usually set up with Blender. Rendering is done with Luxrender for low resolution, and with Blender/Cycles for high resolution versions.
Hi-res pictures are attached as “source” files for the images, and a few supplementary high resolution pictures can be found in the Files section.
More on Boy’s surface: http://www. math.univ-toulouse.fr/~cheritat/boy-surface/index.html
Pieces for Boy's surface
All pieces here are parts of either:
- planes
- cylinders
- tori
- a sphere
that have been cut by intersecting with planes or cylinders.
They can be assembled to make a model of Boy’s surface.
Licence CC BY-SA-3.0